OpenSim.Region.Framework.Scenes.SceneObjectPart.TriggerScriptChangedEvent C# (CSharp) Method

TriggerScriptChangedEvent() public method

public TriggerScriptChangedEvent ( Changed val ) : void
val Changed
return void
        public void TriggerScriptChangedEvent(Changed val)
        {
            if (m_parentGroup != null && m_parentGroup.Scene != null)
                m_parentGroup.Scene.EventManager.TriggerOnScriptChangedEvent(LocalId, (uint)val);
        }

Usage Example

コード例 #1
0
ファイル: MoapModule.cs プロジェクト: shangcheng/Aurora
 public void SetMediaEntry(SceneObjectPart part, int face, MediaEntry me)
 {
     CheckFaceParam(part, face);
     
     if (null == part.Shape.Media)
         part.Shape.Media = new PrimitiveBaseShape.MediaList(new MediaEntry[part.GetNumberOfSides()]);
         
     lock (part.Shape.Media)
         part.Shape.Media[face] = me;
     
     UpdateMediaUrl(part, UUID.Zero);
     part.ScheduleFullUpdate(PrimUpdateFlags.FullUpdate);
     part.TriggerScriptChangedEvent(Changed.MEDIA);
 }
All Usage Examples Of OpenSim.Region.Framework.Scenes.SceneObjectPart::TriggerScriptChangedEvent
SceneObjectPart