OpenSim.Region.Framework.Scenes.SceneObjectPart.SetAxisRotation C# (CSharp) Method

SetAxisRotation() public method

public SetAxisRotation ( int axis, int rotate ) : void
axis int
rotate int
return void
        public void SetAxisRotation(int axis, int rotate)
        {
            if (m_parentGroup != null)
            {
                m_parentGroup.SetAxisRotation(axis, rotate);
            }
            //Cannot use ScriptBaseClass constants as no referance to it currently.
            if (axis == 2)//STATUS_ROTATE_X
                STATUS_ROTATE_X = rotate;
            if (axis == 4)//STATUS_ROTATE_Y
                STATUS_ROTATE_Y = rotate;
            if (axis == 8)//STATUS_ROTATE_Z
                STATUS_ROTATE_Z = rotate;
        }
SceneObjectPart