OpenSim.Region.Framework.Scenes.SceneObjectPart.GetAxisRotation C# (CSharp) Method

GetAxisRotation() public method

public GetAxisRotation ( int axis ) : int
axis int
return int
        public int GetAxisRotation(int axis)
        {
            //Cannot use ScriptBaseClass constants as no referance to it currently.
            if (axis == 2)//STATUS_ROTATE_X
                return STATUS_ROTATE_X;
            if (axis == 4)//STATUS_ROTATE_Y
                return STATUS_ROTATE_Y;
            if (axis == 8)//STATUS_ROTATE_Z
                return STATUS_ROTATE_Z;

            return 0;
        }
SceneObjectPart