OpenSim.Region.Framework.Scenes.SceneObjectPart.SetBuoyancy C# (CSharp) 메소드

SetBuoyancy() 공개 메소드

public SetBuoyancy ( float fvalue ) : void
fvalue float
리턴 void
        public void SetBuoyancy(float fvalue)
        {
            if (PhysActor != null)
            {
                PhysActor.Buoyancy = fvalue;
            }
        }
SceneObjectPart