public static SpinColorWheelR ( Creature creature, float result ) : void | ||
creature | Creature | |
result | float | |
Résultat | void |
public static void SpinColorWheelR(Creature creature, float result)
{
var packet = new Packet(Op.SpinColorWheelR, creature.EntityId);
packet.PutFloat(result);
creature.Client.Send(packet);
}