public static void CollectAnimation(Creature creature, long entityId, int collectId, Position pos)
{
var packet = new Packet(Op.CollectAnimation, creature.EntityId);
packet.PutLong(entityId);
packet.PutInt(collectId);
packet.PutFloat(pos.X);
packet.PutFloat(pos.Y);
packet.PutFloat(1);
creature.Region.Broadcast(packet, creature);
}