public static void DressingRoomOpenR(Creature creature, bool success)
{
var packet = new Packet(Op.DressingRoomOpenR, creature.EntityId);
packet.PutByte(success);
if (success)
{
packet.PutString(creature.Client.Account.Id);
packet.PutInt(0); // item count?
// for(item count)
// {
// Item's ID
// Item's private info
// something more?
// }
packet.PutInt(0); // index count?
// for(index count)
//{
// packet.PutInt(0);
// packet.PutInt(0); // increments
// packet.PutByte(0);
//}
}
creature.Client.Send(packet);
}