public static void GuildCreateGuildRobeUpdate(Creature creature, byte emblemMark, byte emblemOutline, byte stripes, uint robeColor, byte badgeColor, byte emblemMarkColor, byte emblemOutlineColor, byte stripesColor, bool success)
{
var packet = new Packet(Op.GuildCreateGuildRobeUpdate, creature.EntityId);
packet.PutByte(emblemMark);
packet.PutByte(emblemOutline);
packet.PutByte(stripes);
packet.PutUInt(robeColor);
packet.PutByte(badgeColor);
packet.PutByte(emblemMarkColor);
packet.PutByte(emblemOutlineColor);
packet.PutByte(stripesColor);
packet.PutByte(success);
creature.Client.Send(packet);
}