public static void GuildOpenGuildCreation(Creature creature, long entityId, string guildName, uint color) { var packet = new Packet(Op.GuildOpenGuildRobeCreation, creature.EntityId); packet.PutLong(entityId); packet.PutString(guildName); packet.PutUInt(color); packet.PutByte(0); creature.Client.Send(packet); }