public static Camera[] GetAllSceneCameras()
{
ArrayList list = new ArrayList();
for (int i = 0; i < s_SceneViews.Count; i++)
{
Camera camera = ((SceneView) s_SceneViews[i]).m_Camera;
if (camera != null)
{
list.Add(camera);
}
}
return (Camera[]) list.ToArray(typeof(Camera));
}