UnityEditor.SceneView.GetAllSceneCameras C# (CSharp) Method

GetAllSceneCameras() public static method

public static GetAllSceneCameras ( ) : UnityEngine.Camera[]
return UnityEngine.Camera[]
        public static Camera[] GetAllSceneCameras()
        {
            ArrayList list = new ArrayList();
            for (int i = 0; i < s_SceneViews.Count; i++)
            {
                Camera camera = ((SceneView) s_SceneViews[i]).m_Camera;
                if (camera != null)
                {
                    list.Add(camera);
                }
            }
            return (Camera[]) list.ToArray(typeof(Camera));
        }