UnityEditor.SceneView.FrameLastActiveSceneViewWithLock C# (CSharp) Method

FrameLastActiveSceneViewWithLock() public static method

public static FrameLastActiveSceneViewWithLock ( ) : bool
return bool
        public static bool FrameLastActiveSceneViewWithLock()
        {
            if (lastActiveSceneView == null)
            {
                return false;
            }
            return lastActiveSceneView.SendEvent(EditorGUIUtility.CommandEvent("FrameSelectedWithLock"));
        }