UnityEditor.SceneView.GetActiveEditors C# (CSharp) Method

GetActiveEditors() private method

private GetActiveEditors ( ) : UnityEditor.Editor[]
return UnityEditor.Editor[]
        private Editor[] GetActiveEditors()
        {
            if (this.m_Tracker == null)
            {
                this.m_Tracker = ActiveEditorTracker.sharedTracker;
            }
            return this.m_Tracker.activeEditors;
        }