public string GetNextParticleSystemName()
{
string str = "";
for (int i = 2; i < 50; i++)
{
str = "Particle System " + i;
bool flag = false;
foreach (ParticleSystemUI mui in this.m_Emitters)
{
if (mui.m_ParticleSystem.name == str)
{
flag = true;
break;
}
}
if (!flag)
{
return str;
}
}
return "Particle System";
}