Steamworks.NativeMethods.ISteamGameServerNetworking_CreateListenSocket C# (CSharp) Method

ISteamGameServerNetworking_CreateListenSocket() private method

private ISteamGameServerNetworking_CreateListenSocket ( int nVirtualP2PPort, uint nIP, ushort nPort, [ bAllowUseOfPacketRelay ) : uint
nVirtualP2PPort int
nIP uint
nPort ushort
bAllowUseOfPacketRelay [
return uint
		public static extern uint ISteamGameServerNetworking_CreateListenSocket(int nVirtualP2PPort, uint nIP, ushort nPort, [MarshalAs(UnmanagedType.I1)] bool bAllowUseOfPacketRelay);
NativeMethods