Steamworks.NativeMethods.ISteamNetworking_CreateP2PConnectionSocket C# (CSharp) Method

ISteamNetworking_CreateP2PConnectionSocket() private method

private ISteamNetworking_CreateP2PConnectionSocket ( CSteamID steamIDTarget, int nVirtualPort, int nTimeoutSec, [ bAllowUseOfPacketRelay ) : uint
steamIDTarget CSteamID
nVirtualPort int
nTimeoutSec int
bAllowUseOfPacketRelay [
return uint
		public static extern uint ISteamNetworking_CreateP2PConnectionSocket(CSteamID steamIDTarget, int nVirtualPort, int nTimeoutSec, [MarshalAs(UnmanagedType.I1)] bool bAllowUseOfPacketRelay);
NativeMethods