private ISteamGameServerUtils_IsAPICallCompleted ( SteamAPICall_t hSteamAPICall, bool &pbFailed ) : bool | ||
hSteamAPICall | SteamAPICall_t | |
pbFailed | bool | |
return | bool |
public static extern bool ISteamGameServerUtils_IsAPICallCompleted(SteamAPICall_t hSteamAPICall, out bool pbFailed);