Steamworks.NativeMethods.ISteamGameServerNetworking_IsDataAvailable C# (CSharp) Method

ISteamGameServerNetworking_IsDataAvailable() private method

private ISteamGameServerNetworking_IsDataAvailable ( SNetListenSocket_t hListenSocket, uint &pcubMsgSize, SNetSocket_t &phSocket ) : bool
hListenSocket SNetListenSocket_t
pcubMsgSize uint
phSocket SNetSocket_t
return bool
		public static extern bool ISteamGameServerNetworking_IsDataAvailable(SNetListenSocket_t hListenSocket, out uint pcubMsgSize, out SNetSocket_t phSocket);
NativeMethods