private ISteamUser_InitiateGameConnection ( [ pAuthBlob, int cbMaxAuthBlob, CSteamID steamIDGameServer, uint unIPServer, ushort usPortServer, [ bSecure ) : int | ||
pAuthBlob | [ | |
cbMaxAuthBlob | int | |
steamIDGameServer | CSteamID | |
unIPServer | uint | |
usPortServer | ushort | |
bSecure | [ | |
return | int |