Steamworks.NativeMethods.ISteamGameServerNetworking_IsDataAvailableOnSocket C# (CSharp) Method

ISteamGameServerNetworking_IsDataAvailableOnSocket() private method

private ISteamGameServerNetworking_IsDataAvailableOnSocket ( SNetSocket_t hSocket, uint &pcubMsgSize ) : bool
hSocket SNetSocket_t
pcubMsgSize uint
return bool
		public static extern bool ISteamGameServerNetworking_IsDataAvailableOnSocket(SNetSocket_t hSocket, out uint pcubMsgSize);
NativeMethods