OpenNos.GameObject.Character.GenerateLev C# (CSharp) Method

GenerateLev() public method

public GenerateLev ( ) : string
return string
        public string GenerateLev()
        {
            SpecialistInstance specialist = null;
            if (Inventory != null)
            {
                specialist = Inventory.LoadBySlotAndType<SpecialistInstance>((byte)EquipmentType.Sp, InventoryType.Wear);
            }
            return $"lev {Level} {LevelXp} {(!UseSp || specialist == null ? JobLevel : specialist.SpLevel)} {(!UseSp || specialist == null ? JobLevelXp : specialist.XP)} {XPLoad()} {(!UseSp || specialist == null ? JobXPLoad() : SPXPLoad())} {Reput} {GetCP()} {HeroXp} {HeroLevel} {HeroXPLoad()}";
        }
Character