private void OnOtherCharacterDisconnected(object sender, EventArgs e)
{
KeyValuePair <string, long> kvPair = (KeyValuePair <string, long>)sender;
if (Character.IsFriendOfCharacter(kvPair.Value))
{
if (Character != null && Character.Name != kvPair.Key)
{
_client.SendPacket(Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("CHARACTER_LOGGED_OUT"), kvPair.Key), 10));
_client.SendPacket(Character.GenerateFinfo(kvPair.Value));
}
}
}