OpenNos.GameObject.Character.GenerateDroppedItem C# (CSharp) Method

GenerateDroppedItem() public method

public GenerateDroppedItem ( ) : List
return List
        public List<string> GenerateDroppedItem()
        {
            return ServerManager.GetMap(MapId).DroppedList.GetAllItems().Select(item => $"in 9 {item.ItemVNum} {item.TransportId} {item.PositionX} {item.PositionY} {(item is MonsterMapItem && ((MonsterMapItem)item).GoldAmount > 1 ? ((MonsterMapItem)item).GoldAmount : item.Amount)} 0 0 -1").ToList();
        }
Character