OpenNos.GameObject.Character.GeneratePairy C# (CSharp) Method

GeneratePairy() public method

public GeneratePairy ( ) : string
return string
        public string GeneratePairy()
        {
            WearableInstance fairy = null;
            if (Inventory != null)
            {
                fairy = Inventory.LoadBySlotAndType<WearableInstance>((byte)EquipmentType.Fairy, InventoryType.Wear);
            }
            ElementRate = 0;
            Element = 0;
            if (fairy != null)
            {
                ElementRate += fairy.ElementRate + fairy.Item.ElementRate;
                Element = fairy.Item.Element;
            }

            return fairy != null
                ? $"pairy 1 {CharacterId} 4 {fairy.Item.Element} {fairy.ElementRate + fairy.Item.ElementRate} {fairy.Item.Morph}"
                : $"pairy 1 {CharacterId} 0 0 0 0";
        }
Character