OpenNos.GameObject.Character.Rest C# (CSharp) Method

Rest() public method

public Rest ( ) : void
return void
        public void Rest()
        {
            if (LastSkillUse.AddSeconds(4) > DateTime.Now || LastDefence.AddSeconds(4) > DateTime.Now)
            {
                return;
            }
            if (!IsVehicled)
            {
                IsSitting = !IsSitting;
                Session.CurrentMap?.Broadcast(GenerateRest());
            }
            else
            {
                Session.SendPacket(GenerateSay(Language.Instance.GetMessageFromKey("IMPOSSIBLE_TO_USE"), 10));
            }
        }
Character