public string GenerateLev()
{
SpecialistInstance specialist = null;
if (Inventory != null)
{
specialist = Inventory.LoadBySlotAndType<SpecialistInstance>((byte)EquipmentType.Sp, InventoryType.Wear);
}
return $"lev {Level} {LevelXp} {(!UseSp || specialist == null ? JobLevel : specialist.SpLevel)} {(!UseSp || specialist == null ? JobLevelXp : specialist.XP)} {XPLoad()} {(!UseSp || specialist == null ? JobXPLoad() : SPXPLoad())} {Reput} {GetCP()} {HeroXp} {HeroLevel} {HeroXPLoad()}";
}