UnityEngine.Physics2D.GetIgnoreLayerCollision C# (CSharp) 메소드

GetIgnoreLayerCollision() 개인적인 메소드

private GetIgnoreLayerCollision ( int layer1, int layer2 ) : bool
layer1 int
layer2 int
리턴 bool
        public static extern bool GetIgnoreLayerCollision(int layer1, int layer2);
        /// <summary>
Physics2D