UnityEngine.Physics2D.INTERNAL_set_colliderAsleepColor C# (CSharp) 메소드

INTERNAL_set_colliderAsleepColor() 개인적인 메소드

private INTERNAL_set_colliderAsleepColor ( Color &value ) : void
value Color
리턴 void
        private static extern void INTERNAL_set_colliderAsleepColor(ref Color value);
        [MethodImpl(MethodImplOptions.InternalCall)]
Physics2D