UnityEngine.Graphics.DrawProcedural C# (CSharp) Method

DrawProcedural() private method

private DrawProcedural ( MeshTopology topology, int vertexCount ) : void
topology MeshTopology
vertexCount int
return void
        public static void DrawProcedural(MeshTopology topology, int vertexCount)
        {
            int instanceCount = 1;
            DrawProcedural(topology, vertexCount, instanceCount);
        }

Same methods

Graphics::DrawProcedural ( MeshTopology topology, int vertexCount, [ instanceCount ) : void

Usage Example

コード例 #1
0
ファイル: Graphics.cs プロジェクト: qipa/UnityDecompiled-2
        public static void DrawProcedural(MeshTopology topology, int vertexCount)
        {
            int instanceCount = 1;

            Graphics.DrawProcedural(topology, vertexCount, instanceCount);
        }