UnityEngine.Graphics.DrawProcedural C# (CSharp) 메소드

DrawProcedural() 개인적인 메소드

private DrawProcedural ( MeshTopology topology, int vertexCount ) : void
topology MeshTopology
vertexCount int
리턴 void
        public static void DrawProcedural(MeshTopology topology, int vertexCount)
        {
            int instanceCount = 1;
            DrawProcedural(topology, vertexCount, instanceCount);
        }

Same methods

Graphics::DrawProcedural ( MeshTopology topology, int vertexCount, [ instanceCount ) : void

Usage Example

예제 #1
0
        public static void DrawProcedural(MeshTopology topology, int vertexCount)
        {
            int instanceCount = 1;

            Graphics.DrawProcedural(topology, vertexCount, instanceCount);
        }