UnityEngine.Graphics.INTERNAL_CALL_Internal_DrawMeshNow1 C# (CSharp) 메소드

INTERNAL_CALL_Internal_DrawMeshNow1() 개인적인 메소드

private INTERNAL_CALL_Internal_DrawMeshNow1 ( Mesh mesh, Vector3 &position, Quaternion &rotation, int materialIndex ) : void
mesh Mesh
position Vector3
rotation Quaternion
materialIndex int
리턴 void
        private static extern void INTERNAL_CALL_Internal_DrawMeshNow1(Mesh mesh, ref Vector3 position, ref Quaternion rotation, int materialIndex);
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

예제 #1
0
 private static void Internal_DrawMeshNow1(Mesh mesh, Vector3 position, Quaternion rotation, int materialIndex)
 {
     Graphics.INTERNAL_CALL_Internal_DrawMeshNow1(mesh, ref position, ref rotation, materialIndex);
 }