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UnityEngine
Graphics
SetupVertexLights
UnityEngine.Graphics.SetupVertexLights C# (CSharp) 메소드
Graphics 1 문서
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프로젝트 열기: CarlosHBC/UnityDecompiled
SetupVertexLights()
개인적인
메소드
private
SetupVertexLights
(
Light
lights
) :
void
lights
Light
리턴
void
internal static extern void SetupVertexLights(Light[] lights);
Graphics
Blit
BlitMultiTap
CheckLoadActionValid
CheckStoreActionValid
ClearRandomWriteTargets
CopyTexture
CopyTexture_Full
CopyTexture_Region
CopyTexture_Slice
DrawMesh
DrawMeshInstanced
DrawMeshNow
DrawProcedural
DrawProceduralIndirect
DrawTexture
ExecuteCommandBuffer
GetActiveColorBuffer
GetActiveDepthBuffer
INTERNAL_CALL_Internal_DrawMeshNow1
INTERNAL_CALL_Internal_DrawMeshNow2
Internal_BlitMaterial
Internal_BlitMultiTap
Internal_DrawMeshInstanced
Internal_DrawMeshInstancedList
Internal_DrawMeshMatrix
Internal_DrawMeshNow1
Internal_DrawMeshNow2
Internal_GetMaxDrawMeshInstanceCount
Internal_SetMRTFullSetup
Internal_SetMRTSimple
Internal_SetNullRT
Internal_SetRTSimple
Internal_SetRandomWriteTargetBuffer
Internal_SetRandomWriteTargetRT
SetRandomWriteTarget
SetRenderTarget
SetRenderTargetImpl
SetupVertexLights