UnityEngine.Graphics.Internal_DrawMeshNow1 C# (CSharp) Method

Internal_DrawMeshNow1() private static method

private static Internal_DrawMeshNow1 ( Mesh mesh, Vector3 position, Quaternion rotation, int materialIndex ) : void
mesh Mesh
position Vector3
rotation Quaternion
materialIndex int
return void
        private static void Internal_DrawMeshNow1(Mesh mesh, Vector3 position, Quaternion rotation, int materialIndex)
        {
            INTERNAL_CALL_Internal_DrawMeshNow1(mesh, ref position, ref rotation, materialIndex);
        }

Usage Example

コード例 #1
0
ファイル: Graphics.cs プロジェクト: qipa/UnityDecompiled-2
 public static void DrawMeshNow(Mesh mesh, Vector3 position, Quaternion rotation, int materialIndex)
 {
     Graphics.Internal_DrawMeshNow1(mesh, position, rotation, materialIndex);
 }
All Usage Examples Of UnityEngine.Graphics::Internal_DrawMeshNow1