void Start()
{
if (!isLocalPlayer) return;
animator = GetComponent<Animator>();
networkAnimator = GetComponent<NetworkAnimator>();
networkAnimator.SetParameterAutoSend(0, true);
networkAnimator.SetParameterAutoSend(1, true);
networkAnimator.SetParameterAutoSend(2, true);
networkAnimator.SetParameterAutoSend(3, true);
networkAnimator.SetParameterAutoSend(4, true);
Camera.main.GetComponent<OrbitControls>().target = transform;
}