public static SkillUseDye ( Creature creature, SkillId skillId, int part, byte unkByte ) : void | ||
creature | Creature | |
skillId | SkillId | |
part | int | |
unkByte | byte | |
return | void |
Send::SkillUseDye ( Creature creature, SkillId skillId, int part, short x, short y ) : void |