Aura.Channel.Network.Sending.Send.GameEventStateUpdate C# (CSharp) Method

GameEventStateUpdate() public static method

Sends GameEventStateUpdate creature's client.
public static GameEventStateUpdate ( Creature creature, string gameEventId, bool isActive ) : void
creature Creature
gameEventId string
isActive bool
return void
		public static void GameEventStateUpdate(Creature creature, string gameEventId, bool isActive)
		{
			var packet = new Packet(Op.GameEventStateUpdate, MabiId.Broadcast);
			packet.PutString(gameEventId);
			packet.PutByte(isActive);
			packet.PutInt(0);

			creature.Client.Send(packet);
		}
	}

Same methods

Send::GameEventStateUpdate ( string gameEventId, bool isActive ) : void
Send