public static NpcTalkEndR ( Creature creature, long npcId, string message = null ) : void | ||
creature | Creature | |
npcId | long | |
message | string | Last message before closing. |
return | void |
public static void NpcTalkEndR(Creature creature, long npcId, string message = null)
{
var p = new Packet(Op.NpcTalkEndR, creature.EntityId);
p.PutByte(true);
p.PutLong(npcId);
p.PutString(message ?? "<end/>");
creature.Client.Send(p);
}