OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Api.osSetHealRate C# (CSharp) Method

osSetHealRate() public method

public osSetHealRate ( string avatar, double healrate ) : void
avatar string
healrate double
return void
        public void osSetHealRate(string avatar, double healrate)
        {
            CheckThreatLevel(ThreatLevel.High, "osSetHealRate");
            m_host.AddScriptLPS(1);

            UUID avatarId = new UUID(avatar);
            ScenePresence presence = World.GetScenePresence(avatarId);

            if (presence != null && World.ScriptDanger(m_host.LocalId, m_host.GetWorldPosition()))
                 presence.HealRate = (float)healrate;
        }
OSSL_Api