OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Api.osGetRezzingObject C# (CSharp) Method

osGetRezzingObject() public method

public osGetRezzingObject ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString
return OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString
        public LSL_Key osGetRezzingObject()
        {
            CheckThreatLevel(ThreatLevel.None, "osGetRezzingObject");
            m_host.AddScriptLPS(1);
            UUID rezID = m_host.ParentGroup.RezzerID;
            if(rezID == UUID.Zero || m_host.ParentGroup.Scene.GetScenePresence(rezID) != null)
                return new LSL_Key(UUID.Zero.ToString());
            return new LSL_Key(rezID.ToString());
        }
OSSL_Api