OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Api.OSSLShoutError C# (CSharp) Method

OSSLShoutError() private method

private OSSLShoutError ( string message ) : void
message string
return void
        internal void OSSLShoutError(string message)
        {
            if (message.Length > 1023)
                message = message.Substring(0, 1023);

            World.SimChat(Utils.StringToBytes(message),
                          ChatTypeEnum.Shout, ScriptBaseClass.DEBUG_CHANNEL, m_host.ParentGroup.RootPart.AbsolutePosition, m_host.Name, m_host.UUID, true);

            IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
            wComm.DeliverMessage(ChatTypeEnum.Shout, ScriptBaseClass.DEBUG_CHANNEL, m_host.Name, m_host.UUID, message);
        }
OSSL_Api