OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Api.osSetSpeed C# (CSharp) Method

osSetSpeed() public method

public osSetSpeed ( string UUID, OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat SpeedModifier ) : void
UUID string
SpeedModifier OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat
return void
        public void osSetSpeed(string UUID, LSL_Float SpeedModifier)
        {
            CheckThreatLevel(ThreatLevel.Moderate, "osSetSpeed");
            m_host.AddScriptLPS(1);
            ScenePresence avatar = World.GetScenePresence(new UUID(UUID));

            if (avatar != null)
                avatar.SpeedModifier = (float)SpeedModifier;
        }
        
OSSL_Api