Returns a new 3x3 matrix with one column replaced by a new vector.
Original signature is 'GLKMatrix3 GLKMatrix3SetColumn ( GLKMatrix3 matrix, int column, GLKVector3 vector );'
Available in OS X x0.8 and later.
public static GLKMatrix3 SetColumn (GLKMatrix3 matrix, int column, GLKVector3 vector) { matrix [column * 3 + 0] = vector.x; matrix [column * 3 + 1] = vector.y; matrix [column * 3 + 2] = vector.z; return matrix; }