Monobjc.GLKit.GLKMatrix3.RotateY C# (CSharp) Method

RotateY() public static method

Returns a new 3x3 matrix created by concatenating a matrix with a rotation around the y-axis.

Original signature is 'GLKMatrix3 GLKMatrix3RotateY ( GLKMatrix3 matrix, float radians );'

Available in OS X x0.8 and later.

public static RotateY ( GLKMatrix3 matrix, float radians ) : GLKMatrix3
matrix GLKMatrix3 MISSING
radians float MISSING
return GLKMatrix3
		public static GLKMatrix3 RotateY (GLKMatrix3 matrix, float radians)
		{
			GLKMatrix3 rm = MakeYRotation (radians);
			return Multiply (matrix, rm);
		}