Monobjc.GLKit.GLKMatrix3.RotateX C# (CSharp) Method

RotateX() public static method

Returns a new 3x3 matrix created by concatenating a matrix with a rotation around the x-axis.

Original signature is 'GLKMatrix3 GLKMatrix3RotateX ( GLKMatrix3 matrix, float radians );'

Available in OS X x0.8 and later.

public static RotateX ( GLKMatrix3 matrix, float radians ) : GLKMatrix3
matrix GLKMatrix3 MISSING
radians float MISSING
return GLKMatrix3
		public static GLKMatrix3 RotateX (GLKMatrix3 matrix, float radians)
		{
			GLKMatrix3 rm = MakeXRotation (radians);
			return Multiply (matrix, rm);
		}