Monobjc.GLKit.GLKMatrix3.ScaleWithVector4 C# (CSharp) Method

ScaleWithVector4() public static method

Returns a new 3x3 matrix created by concatenating a matrix with a scaling transform defined by a vector.

Original signature is 'GLKMatrix3 GLKMatrix3ScaleWithVector4 ( GLKMatrix3 matrix, GLKVector4 scaleVector );'

Available in OS X x0.8 and later.

public static ScaleWithVector4 ( GLKMatrix3 matrix, GLKVector4 scaleVector ) : GLKMatrix3
matrix GLKMatrix3 MISSING
scaleVector GLKVector4 MISSING
return GLKMatrix3
		public static GLKMatrix3 ScaleWithVector4 (GLKMatrix3 matrix, GLKVector4 scaleVector)
		{
			GLKMatrix3 m = new GLKMatrix3 (matrix [0] * scaleVector.x, matrix [1] * scaleVector.x, matrix [2] * scaleVector.x,
                     matrix [3] * scaleVector.y, matrix [4] * scaleVector.y, matrix [5] * scaleVector.y,
                     matrix [6] * scaleVector.z, matrix [7] * scaleVector.z, matrix [8] * scaleVector.z);
			return m;
		}