Monobjc.GLKit.GLKMatrix3.Make C# (CSharp) Method

Make() public static method

Returns a 3x3 matrix created from individual component values.

Original signature is 'GLKMatrix3 GLKMatrix3Make ( float m00, float m01, float m02, float m10, float m11, float m12, float m20, float m21, float m22 );'

Available in OS X x0.8 and later.

public static Make ( float m00, float m01, float m02, float m10, float m11, float m12, float m20, float m21, float m22 ) : GLKMatrix3
m00 float MISSING
m01 float MISSING
m02 float MISSING
m10 float MISSING
m11 float MISSING
m12 float MISSING
m20 float MISSING
m21 float MISSING
m22 float MISSING
return GLKMatrix3
		public static GLKMatrix3 Make (float m00, float m01, float m02, float m10, float m11, float m12, float m20, float m21, float m22)
		{
			GLKMatrix3 m = new GLKMatrix3 (m00, m01, m02, m10, m11, m12, m20, m21, m22);
			return m;
		}