Monobjc.GLKit.GLKMatrix3.SetColumn C# (CSharp) 메소드

SetColumn() 공개 정적인 메소드

Returns a new 3x3 matrix with one column replaced by a new vector.

Original signature is 'GLKMatrix3 GLKMatrix3SetColumn ( GLKMatrix3 matrix, int column, GLKVector3 vector );'

Available in OS X x0.8 and later.

public static SetColumn ( GLKMatrix3 matrix, int column, GLKVector3 vector ) : GLKMatrix3
matrix GLKMatrix3 MISSING
column int MISSING
vector GLKVector3 MISSING
리턴 GLKMatrix3
		public static GLKMatrix3 SetColumn (GLKMatrix3 matrix, int column, GLKVector3 vector)
		{
			matrix [column * 3 + 0] = vector.x;
			matrix [column * 3 + 1] = vector.y;
			matrix [column * 3 + 2] = vector.z;
    
			return matrix;
		}