Universe.Region.SceneObjectGroup.UpdateTextureEntry C# (CSharp) Method

UpdateTextureEntry() public method

Update the texture entry for this part
public UpdateTextureEntry ( uint localID, byte textureEntry, bool sendChangedEvent ) : void
localID uint
textureEntry byte
sendChangedEvent bool
return void
        public void UpdateTextureEntry(uint localID, byte[] textureEntry, bool sendChangedEvent)
        {
            SceneObjectPart part = (SceneObjectPart) GetChildPart(localID);
            if (part != null)
            {
                part.UpdateTextureEntry(textureEntry, sendChangedEvent);
            }
        }
SceneObjectGroup