Universe.Region.SceneObjectGroup.OffsetForNewRegion C# (CSharp) Method

OffsetForNewRegion() public method

public OffsetForNewRegion ( System.Vector3 offset ) : void
offset System.Vector3
return void
        public void OffsetForNewRegion(Vector3 offset)
        {
            m_rootPart.FixGroupPosition(offset, false);
        }
SceneObjectGroup