Universe.Region.SceneObjectGroup.ScriptSetTemporaryStatus C# (CSharp) Method

ScriptSetTemporaryStatus() public method

public ScriptSetTemporaryStatus ( bool TemporaryStatus ) : void
TemporaryStatus bool
return void
        public void ScriptSetTemporaryStatus(bool TemporaryStatus)
        {
            bool UsePhysics = ((RootPart.Flags & PrimFlags.Physics) != 0);
            bool IsPhantom = ((RootPart.Flags & PrimFlags.Phantom) != 0);
            bool IsVolumeDetect = RootPart.VolumeDetectActive;
            UpdatePrimFlags(RootPart.LocalId, UsePhysics, TemporaryStatus, IsPhantom, IsVolumeDetect, null);
        }
SceneObjectGroup