Universe.Region.SceneObjectGroup.ResetChildPrimPhysicsPositions C# (CSharp) Method

ResetChildPrimPhysicsPositions() public method

public ResetChildPrimPhysicsPositions ( ) : void
return void
        public void ResetChildPrimPhysicsPositions()
        {
            AbsolutePosition = AbsolutePosition; // could someone in the know please explain how this works?

            // teravus: AbsolutePosition is NOT a normal property!
            // the code in the getter of AbsolutePosition is significantly different then the code in the setter!
            // jhurliman: Then why is it a property instead of two methods?
        }
SceneObjectGroup